At every turn, gamers are foaming at the mouth to post their lists of the top titles of 2025. But what about the stinkers, the low achievers? We'll take a few moments to recognize the absolute worst games of the year, as determined by the aggregate scores from Metacritic. Could each of these games truly as terrible as their scores suggest? Let's find out.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, Audience Score: 3.4/10
The early response to this pack-in experience were shaped by its $9.99 price tag, with many expressing disappointment it wasn't a free pack-in like some other console launches. Reviewer sentiment was quite mixed, from harsh disappointment to somewhat forgiving takes that noted the delightful software underneath the controversy. In spite of the debate, the title proved to be a strong seller during its launch month.
9. Rennsport
Metascore: 53/100, User Score: 3.2/10
Billed as "more than a racing game," this driving sim from Competition Company and Teyon received largely negative reviews. The consensus was that the game felt unfinished in nearly every way, notably in a year filled with excellent racing experiences. For many, this disappointing sim was best left in the garage.
8. The Purrfect Bubsy Collection
Aggregate Score: 53/100, User Score: 8.6/10
To begin with: the irritating colon usage is a minor annoyance. This anthology of retro Bubsy titles showcases a "attitude"-filled feline known for non-stop jokes. Critics observed that these games were not good originally and have not improved with age. The notably positive user score stands as a baffling contrast to the Metascore.
7. Hunter x Hunter Fighting Game
Aggregate Score: 53, User Score: 3.5
This *Hunter x Hunter* brawler faced significant backlash from both professionals and fans. Issues included a small roster of characters and a minimal offering of gameplay modes. Fan reaction was especially vitriolic, with some voicing a desire that the title's flop would be a warning for future projects.
6. Neptunia Motorcycle Game
Metascore: 51, User Score: 5.3
A part of the anime-style Hyperdimension Neptunia series, this motorcycle action game tasks players with collecting cute monsters. Critics argued that its goal to channel a rolling-collection feel ultimately fell flat, coming across as more of a low-effort product than a worthy Neptunia game. Its 3-hour duration combined with a full retail cost was criticized.
5. Captain Blood
Aggregate Score: 50, Audience Score: 5.3
This title is a resurrected relic from the past, launched after nearly two decades in development hell. The developers opted to preserve the game as an authentic experience of its time, fully aware that modern gamers might not appreciate its dated design. As such, many reviews remarked that the fascinating story of its development was far richer than the game itself.
4. Scar-Lead Salvation
Aggregate Score: 44, User Score: 2.4
This anime-styled roguelike shooter drawing from games like *Returnal* fell flat with critics. Common complaints centered on bland enemy design, monotonous stage design, and a forgettable story. A particular feature involving the protagonist's clothing was seen as adding nothing and took away from the game's overall experience.
3. Ambulance Life
Metascore: 44, User Score: 4.9
Imagine the tense surgery games of the past, then strip away the satisfying gameplay. That, according to reviews, is essentially *Ambulance Life*. Critics found the emergency response sections to be tedious and repetitive, and the narrative's handling of mental health topics was criticized as being tone-deaf. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Metascore: 43, Audience Score: 5.8
This shift away from the classic digital companion formula transforms the franchise into a minigame collection title. The result, per critics, was a vapid assortment of basic activities that very soon grew tiresome. Some reviews went so far as to call it one of the worst titles available on its platform, citing a complete absence of satisfying gameplay.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Intended to be a major GTA-style title from a team featuring experienced developers, *MindsEye* was a catastrophic critical flop. Reviews universally panned its lousy combat, dull missions, and a multitude of game-breaking glitches. Critics found it to be a significant step back compared to decades-old games in the action genre. Among the sea of negativity, a small handful of positive user reviews found fun in the experience, providing a rare contrast.